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Mount and Blade II: Bannerlord

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Cole Hatfield

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From TaleWorlds, a small gaming company you’ve probably never heard of, based in Ankara, Turkey, a city most of you probably haven’t heard of, comes one of the most anticipated medieval games since the original release of Skyrim. This would be Mount and Blade II: Bannerlord, an upcoming medieval Action RPG (Role-Playing Game). Originally announced in 2012, the release date was pushed back from 2016 because the new game was so complicated that the developers have no idea when it is going to be finished by, although they have stated that there is only “polishing to be done” in their weekly developer blogs. The graphics look sleek and modern, a huge upgrade from their previous games. The game designers took the time to create their own game engine in order to be able to create detailed and massive battles with up to 1000 rendered, animated and individual AI (Artificial Intelligence). That is a huge step up from the around 30 NPC’s (Non-Playable Characters) from the battles in Skyrim.

Bannerlord is a sequel of the previous game, Mount and Blade: Warband, available on Steam. Set in the made up medieval realm of Calradia, 200 years after the events of Warband, the land was previously united by the Calradian Empire, which has crumbled apart and is now basically experiencing its very own fall of Rome. There are now 8 different factions vying for power, with six different unique cultures. There are five “barbarian” tribes, the Khuzait, Sturgians, Vlandians, Asarians, and Battanians. There are three factions that represent the remnants of the Calradian Empire, the Southern, Western, and Northern Empires.

This an entrance to one of the many open-world cities you can explore on the game’s map.

Battles have been upgraded as well, with tactics becoming similar to those of the award winning Total War real-time strategy games. Your units can form formations such as shield wall, giving you an edge over the enemy. Siege battles are now much more complex, with catapults, siege towers, ladders, ballistae, and battering rams. With the incredibly mod-friendly setup, expect to see cannons, trebuchets (later medieval siege weapons), and even perhaps modern weapons such as howitzers and tanks. The castles themselves can be expected to crumble with each impact.

The list of game features seems almost endless. There’s crafting, land trading, bartering, kidnapping, board games, and more. Why wouldn’t you want this game?

 

1 Comment

One Response to “Mount and Blade II: Bannerlord”

  1. Linda James on March 16th, 2018 8:52 PM

    Thanks for sharing, very useful information. You can visit my site for more information.
    http://mountandblade2.com/

    [Reply]

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